Tuesday, May 9, 2017

3D Printed Sculptues with Strobe Lights



As artist John Edmark's sculptures wiggle, wobble, and twist before your eyes like some alien creature, it’s hard to believe that what you’re seeing is a real physical object—but we assure you it is, with a bit of trick photography and some heady mathematics thrown in for good measure. Blooms 2 (a year in the making) is the latest collection of wild strobe-animated sculptures that begin life as computer programs written in Python before being 3D printed and set in motion on a table, but the patterns you see are created, in a sense, by nature itself.

Blooms are 3-D printed sculptures designed to animate when spun under a strobe light. Unlike a 3D zoetrope, which animates a sequence of small changes to objects, a bloom animates as a single self-contained sculpture. The bloom’s animation effect is achieved by progressive rotations of the golden ratio, phi (ϕ), the same ratio that nature employs to generate the spiral patterns we see in pinecones and sunflowers. The rotational speed and strobe rate of the bloom are synchronized so that one flash occurs every time the bloom turns 137.5º (the angular version of phi).


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